﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Main.GamePlay
{
    public class GuideLine:GameplayObject
    {
        public static Texture2D LineTexture;

        public GuideLine()
        {
            Initialize();
        }

        public override void Initialize()
        {
            Layer = 1.0f;
            Texture = LineTexture;
            Animated = false;
            Visible = false;

            base.Initialize();
        }

        public override void Update(GameTime gameTime)
        {
            if (Selected)
            {
                Color = Color.Blue;
            }
            else
            {
                Color = Color.White;
            }

            base.Update(gameTime);
        }

    }
}
